Monthly Archives: December 2010

KROMAIA: Real physics and game experience

Why would you want to use physics to make a video game? How would you benefit from all the extra work needed to add physics to your game engine? Does it really work? What are the pros and cons? Kraken … Continue reading

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KROMAIA: A space game with black holes in it! ;)

Have you ever played in a 3D space populated by black holes? Kromaia will be your best chance to experiment with black holes from the safety of your seat. Take a first look to black holes in Kromaia and what … Continue reading

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